Complex Systems
Hans H. Diebner's Research Site
My research interests circle around complexity. It comprises modelling and simulation of nonlinear systems as well as philosophical and epistemological problems that arise in complex systems research.Artistic approaches play a prominent role in my considerations. The dialogue between arts and sciences I call performative science.
Current
- In April 2012 the dossier "Performative Science - Reconciliation of Science and Humanities or the End of Philosophy?" appeared. Studia UBB. Philosophia LVII, 1/2012. With contributions by David Turnbull, Nina Samuel, Vesna Milanovic, Hans H. Diebner.
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webGL is the future of 3D-Rendering in the Web. The Rössler attractor is my webGL kick-of. Shortly, I will present further 3D-simulations out of the field of complexity research.
webGL works under html5, i.e. with newer browsers (Firefox, Safari, Chrome). webGL uses the 3D-capability of graphic cards and doesn't function with older cards. Perhaps, you have to enable webGL on your browser.